DND NEXT!! Thursday, Jan 19 2012 

5th edition is coming out and that makes everyone excited and nervous.  People tossing ideas like they think it’s going to impact what WOTC has.  I think it’s great to come up with all these ideas and maybe this will spawn some people to get together and make a new version or put in house rules to try out in their current game.  However, I do not think we will be getting to affect the foundation as much as everyone would like to hope.  I doubt we are going to create completely new mechanics like “bennies” or a spell point system.

This will be pretty much like what we had Warmachine/Hordes field test and the Pathfinder beta.  Hopefully without having to pay to do the beta like they did with Pathfinder?  And less whining from Warmachine people on the hordes play test.   As we saw in those we had the foundation and a lot of items already built we just needed to tweak items to get them just right.

WHAT DO WE KNOW?   What we know is that they have some kind of outline and enough for a sneak peak to be shown at DDXP.  And we may or may not get something out of that to let us know what to expect.  There is a friends and family beta test going in right now.  Several bloggers are in on it and maybe after a certain period of time they will be allowed to say their impressions.  We also know that there will be an OPEN test supposedly in the spring time.  That will give us our first look at what’s in store for us in DNDNEXT!

Wow let me say there are a ton of ideas and people out there with what they want to see.  And it is seriously mind-blowing to see so many people involved and that’s those who are in specific groups and not those who dodge forums.  So I can imagine all the feedback WOTC will get when this goes OPEN.  I do not envy them that task.

Things I want people to think about are this.  If you are playing any version of D&D or Pathfinder you are doing it right!  We all enjoy playing games and if your group is having fun with it then that’s that.  So to tell me my idea is dumb because I like a particular mechanic then you are not what we need in a play test.  Please do not waste WOTC’s time go back to your cave and play your game and let the rest of us try to make this the best edition for what we want. 

 I’ve seen several people go off about battle grids are horrible please do not have them, without giving a why.  Or 4e had no role-playing to it.  Really or is it because your DM sucked?  Yep, I just called out your groups DM, right there.  Role playing is what your group makes of it I am sure everyone has had good and poor experiences NO MATTER THE EDITION.  A poor group can sour anything.  So to blame an entire edition and say it had no role-playing in it makes you sound uninformed.  4E every class played the same?  What really?  So you are telling me that it’s okay for my cleric to get stuck in to monsters and pretend to tank?  Or for other simile that Cygnar plays exactly like Khador.  Once again you are uninformed and should keep your opinion to yourself.  The only way they are similar is that you mechanically roll dice to see if you’re successful but to succeed you will have to drastically do different things.

Another fallacy I hear is 4e combat takes too long without why it takes too long?  You know what combat took too long any WOD combat!  3E and 4e combat takes about the same amount of time of about 60-90 minutes for an average encounter.  Let’s take a look at the why’s combat is taking too long.  Now this will be my conjecture and from what I’ve seen in running my home game, running events, running/playing Encounters for 2 years, and from stories of those I know personally.

  1. People do NOT PAY ATTENTION.  People are too busy doing other things and when their turn comes up they waste time making a decision.  That’s your fault bad player not the game.
  2. People refuse to learn their characters.  Sorry, you’ve been playing the same guy and same abilities for 8 consecutive weeks it does not take 5 minutes to figure out which power to use.
  3. Out of turn actions.  This can disrupt play but usually only causes a hiccup by example 1 players who go “Whoa, I should of attack with X player cut of y”  Game master “Well you should but I called your name and you didn’t respond”  Once again a player not paying attention causes issues for everyone. 
  4. Rules.  Not having a tight rule set can lead to rules arguments.  I’ve had them in EVERY game I’ve played period.  Tight rule set for the DM helps prevent these arguments. 
  5. Options.  Having too many options can paralyze a player with analysis paralysis.  Yep, understand that in early levels as everyone gets use to things.  And also if something just happened that was really crushing and changed everything which is an exception not an every time occurrence.  But then this turns to point 2 LEARN YOUR CHARACTERS ABILITIES after a time.

In my next post I’ll go through some of the things I would like to see in DNDNEXT.

 

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Back to basics? Monday, May 30 2011 

As I write this I am running my hot water in a locked bathroom to make a faux sauna. I am less than twelve hours from weighing in. Not for a fight or a wrestling match but for a weight loss contest at work. During the last twenty weeks I’ve lost twenty pounds and could stand to lose probably twenty more. I feel really good about my weight loss this period. All I did was add in daily exercise and making healthier choices with my food and beverage choices. As of last weigh in I had a 1.2 % advantage over my closest competition.

Why am I trying to cut weight like a fighter because of weigh ins? I guess it’s the competitive animal in me. I want to know that if I lose it’s because I got beat, not because I left any “weight” on the table so to speak. This attitude served me well while playing sports and all manner of competitive games.

This conversation was helped spawned by the 4e at will chat from Friday night.
What do I mean with back to basics? I recently started looking at Pathfinder and 3.x and remembered all the cool combat maneuvers we use to have. Now in 4e all we have is at wills and a melee basic attack mainly used for opportunity actions. Which we rarely see use of nowadays or at least in my campaign and various sessions of Encounters.  With the essentials release we see martial characters stripped of combat options now. All they can do is swing a sword with no cool additional effects. The encounter and daily powers represented a cool martial maneuver. Now I know wizards is going to say you can still sunder, disarms, trip as given by the discretion of the DM. Well how about you just give us rules for these options and make it simple for everyone

What if initially we did not get at-wills and were left with encounters, dailies, utilities. And not only melee basic attacks but the old combat manuevers much like pathfinder? I am sure every little mage fan boy just cried a little. Let everyone perform the maneuvers and such and if you want to have a better disarm take feats to allow such a thing. Or just leave the at wills as is and give actual possibility to manuevers for all.

I do understand the streamlined design of 4e and I do like it. Maybe giving back some complexity to the game will help with the audience you lost and are losing with the new direction. A little faith should be put into your customers in how smart they can be. There is no reason not to give out “advanced” options for us players who want it. Games use to have the simple rules and then added in advanced features to enhance it. No reason not to do the same thing here.

I have about five minutes left in this sauna so I will give a short review of The Hangover 2. The short answer is if you liked the first then you will like the second. And if you hated the first then ignore this because it’s more of the same. It will throw in your typical Thailand and Bangkok jokes so be prepared. Leave your brain at home and have a good time

Vampire theme & Assault Tuesday, May 24 2011 

I was planning on writing yesterday but putting my arm in a sling does not help one type. My goal was to give a first shot at a vampire theme for 4e. Then I began reading the uproar about lair assault. Seeing this reminded me about uproars in the miniature world and so I figured I would drop my two cents.

Let’s start with a fun subject first. I think just about anyone who saw heroes of shadow was a little disappointed with the shade and vampire. Sure the class is okay but for those of us who played WoD or even any other edition of D&D it seemed more Twilight then Stoker. The designers have said they built things like they did for layers of creation. So when we got what we got I wondered immediately why not use themes? I understand they did not want to let the newbie come straight in and play vampire without needing extra knowledge of the game. Which is understandable to try to hit the niche vampire r KeWl crowd. Hooray for Wotc, now how about a bone for your advanced players?

I’m not really going too far with my creation of this as I think they got the basics right. This will probably need to be playtested to make the best result.

Vampire template:

The bad

Lose half your surges. Patterning this after the only 2 surges the regular vampire has.

Gain Vulnerability to Radiant 5

If you end your turn in direct sunlight and lack a protective covering  you take 5 radiant damage (plus additional damage from your radiant vulnerability) from the sunlight, and you are weakened (save ends). If you drop below 1 hit point from this damage, you are instantly destroyed.
 

Gain

You are an undead creature.  No need to eat, breathe, sleep.  But still must rest to gain healing surges, dailies, etc.
You have darkvision.
When you are bloodied gain regeneration at your highest stat attribute.  (Going back to the different types of vampires.  This probably should be based on Charisma aka Willpower)

I do not know how to do make the cool encounter power stuff and I am sure someone can tell me how to do it very easily.  So bear with this.

Vampire Bite : Melee 1  Hit: Attribute vs AC if you have someone grabbed you autohit.  Dmg: 1d4 + gain a surge

This allows the whole stealing from party members to heal up to full.

Also, if you have more surges then your max lose surges and go to full hit points.

Utility powers: Just follow the progression from the vampire class

Next time I will tackle the shade. He is dear to my heart and I was disappointed with what I got from Heroes of Shadow. So, instead of complaining I will do something proactive and build my own version.

Now on to this whole lair assault thing that has people all in an uproar. It’s honestly just the flip side to the Encounters program. It’s there for people who want something a bit more then the whole level one to three intro adventure. Basically they want to give some of the challenges they have done at conventions and give them to the LGS’s to run and drive some sales and give extra exposure to the game. Not a thing wrong with that and it might be fun for a change of pace.  I know our own LGS has dropped the whole essentials only for Encounters because those of us who prefer martial characters think just swinging a sword is boring :).
If you don’t like it the idea then ignore it and do not play in it. Very simple don’t be negative especially when you have not even tried it. The program was not made for people like you. This is like how in miniatures such as Warmachine/Hordes you had tournaments and leagues. The leagues are balanced for people who want to try new things and can play tons of games. They are not for the hardcore tournament guys. Were tournaments are there for the players who get tactics and know there way around the game. Two programs that outreach to two totally different consumers of the said game. If one hobby can do it why can not another do the same thing without all the teeth gnashing?

I get that tactics appeal to some people and not all.  Why I personally come from a miniatures war gaming background as well as card game professional I also like the role playing side as well.   I’ve also played at conventions from 1e up to 3e and guess what there was no role play for the most part.  Why, oh because of a TIME CONSTRAINT!  If you want to roleplay do not go to Encounters, Lair Assault, or Living Forgotten Realms, or the new Pathfinder program.  Why because time will stop that from happening.  Do not get me wrong and think I do not role play at all.  My home groups will tell you sometimes I get carried away with it.  And one DM who will remain nameless gives me looks to keep me line with my bard.

So in the end play what you like and have fun!

User error Thursday, Sep 9 2010 

I think  with technology as it is today everyone has fallen prey to this. everything to remotes not working because dead batteries to screen savers not coming on because you turn your monitor off before they come on in power settings. We see this in gaming as well. Some of it just happens and some of it is blatant.

The idea is to always play perfectly and make no mistakes. If you can go back and say I made all the correct decisions with the information I had then you can not fault yourself for losing. Playing perfectly means you doing all the right things even those that hinder you when you play. For instance remembering to take damage when you cut for fury, tap a painland, retrieve an encounter power via a feat. No one is perfect and errors will occur but with two or more people there to police inadvertent actions can be caught.

I’ve seen the rising of “simple mistakes” in competitive play recently. Now I do not know if it’s the rise of new players or people trying to play the system. I have seen cases of both recently. The best defense for this is not to allow any take backs in competitive play, no exceptions. I watched a player try this ploy in a tournament recently. They “forgot” to place focus during convenient times. After watching this happen in two different rounds I got wise to the situation. In my game my opponent did not allocate focus on the third turn after being perfect for two turns. I said no after he started moving his second jack to allowing him to add focus. Lots of whining from my opponent about how unfair it was and it ruined his game.  The easy answer is do not ask or give takebacks.

Footbal season is starting today and I’m sure makes lots of guys happy and wives miserable.  I’m just glad its back!

Week of stuff Saturday, Aug 14 2010 

This has been a crazy week for me with work as well as my wife.  This morning things have slowed down enough for me to post and get my thoughts out.  The post will be one of those mixed bags of everything just kinda vomited up.  Sorry about the image there just did not know of a better way to describe it in this early morning.

I am glad for the age we live in so we can have live updates and quick responses.  I was very glad of all the Gen Con and Comic Con coverage I have received over the last few weeks through various blogs.  Its people showing you what is there almost immediately and we do not have to wait 2-3 months in magazine what exactly happened.  We have learned about the cool Odin’s throne room, infinity gauntlet, Lords of Madness, gator warlocks, etc.  This is a pretty nice day and age of course there can be too much information has everyone wants to be “FIRST!” but right now I feel the good far outweighs the bad. 

Scott Pilgrim was a fun ride that my wife and I both enjoyed.  The easiest way to describe it is a romantic comedy video game adventure.  So, it has something for everyone.  It was definitely a very fun romp through the universe of Scott Pilgrim. 

My own game has started Orcs of Stonefang Pass.  I have to say the monsters have been putting a hurt on my players.  The two part earthquake encounter was fun for everyone and was causing a little be of havoc.  I like different ways of doing fights as it adds a little something to the story.  Plus, I can use it later as well and twist it on my players.  This reminds me to make an update to my campaign page as well http://www.obsidianportal.com/campaigns/darym-return-of-durac.  I just got my Dark Sun module to run the game day adventure at my store.  I hope I do alright I mainly said I would do it to give our DM’s from our Encounters program a break.  So, I’ll need to get acquainted with it shortly.

Hordes/Warmachine!!  The Skorne book came out and I really like it for the most part.  I do not see anything really over the top good in the theme forces but maybe we will see something in actual play.  And after going through my Legion cards I think I really can thank PP for nerfing both Skorne and Legion.  I did not expect it with the play test but it actually did happen.  Its a very sad day to see unfortunately that the knee jerk reaction went this far across the bar.  After having conversation with a few in house PP guys last year and hearing “Legion players do not know how to play and when MK II comes its going to be a rude awakening”.  Maybe but I think it went a bit far overall.  Balance is what I think everyone wanted and its just sort of sad to see the pendulum go a little too far.

Finally, football season is upon us and that also means fantasy football time.  I love fantasy football as it makes me more interested in all the games and helps me to appreciate more teams out there.  It also practices a little bit of strategy as well and I think the more different types of games you play it helps you all around.

Hardcore Controversy Sunday, Aug 8 2010 

We all hear the scuttlebutt on Lord Tyrant Watts getting the fastest caster kill during hard core.  Then we hear about him getting DQ’d and losing the title as well as being barred from playing the championship rounds.  The only facts I know of for sure is he was DQ’d during hard core and this what Watts had to say in his own words.

Can be found here http://privateerpressforums.com/showthread.php?32176-Hardcore-news. post 42 (kind of ironic)

Here is what happened. I had used makeda, popped my feat and was getting ready to charge with Karn. I moved her up and said I heal Karn for 1. As I said that a judge interupted me and said that he wanted to make sure I measured correctly because he thought it would be close. So he distracted me here. I go to move Karn and the judge asks for the tape and moves Karn in a manner that he thought to be correct. Karn then charges kills some things and fate walks to ELich. ELich player then moves, pops feat, and asks how much life is on Karn? I show him the card and he says that Karn doesn’t have any spirit. I look down and guess what? When I was distracted by the judge, I only declaired that I was healing and didn’t pull the fury away. I told my opponent I would remove the fury, but the judge DQed me and accused me of cheating.

In the end it really sucks, but unfortunatly it was all a huge misunderstaning in a high pressure situation.

Ahh, well.

Now I think we need to wait and find out what the official Privateer word is on this before jumping to conclusions.  I found this similar to the David Williams cheating situation back in circa 2002-3? where at Pro Tour event he was accused of marking his deck.  Everyone jumped to defend Mr. Williams because they did not want to believe their hero did anything wrong.  Personally having played with the man back before he was big time and having had him to my house for practice sessions I was on his side.  I think what we do now is wait for the facts.  I think we all are waiting baited breath to find out PP’s side and that judge.  The other thing I wonder is if after this will Watts end up selling his stuff and leave the scene, even if it was an honest mistake.  How many people are going to be looking at his game even tighter now? 

BIG PROPS to the Focus and Fury for bringing their A game to Gen Con. I am waiting to see if they held their own and won their own 5 Horseman tournament.

Quick Hits Friday, Aug 6 2010 

So I am doing some closet cleaning and this is the stuff I think I can finally part with.

Legend:
NIB – New in box
BM- bare metal and put together

Legion

Shredder blister x2 NIB
Teraph NIB
Carniveran NIB

Skorne
Full Unit of Venators NIB
Base Unit of Accurai NIB
Titan Cannoneer NIB
basilisk drake NIB
venator catapult NIB
ancestral guardian NIB
basilisk krea NIB
cataphract cetrati X5 primed based on cork and pinned

Mercs
lord rockbottom NIB
Gorman BM
Hawk BM

Cygnar (base coats are on all models unless noted)
Kraye BM
Ironclad
2 lancers
centurion
gun mage captain adapt
hunter
sentinel
enemo
estryker
Maxwell Finn BM
Squire BM

Circle (BM)
tharn ravager
blackclad wayfarer x2
tharn bloodtracker x10

Complete Armies (selling these whole not breaking apart)

Legion $500 retail ~$950(1 of each war beast, warlock, and solos, full released units plus UA’s, except scather and pot, Up through Metamorphous)

Skorne $500 retail ~$1050 (1 of each war beast, warlock, full units released units and UA’s, and solos, only min unit of immortals though, Up through Metamorphous)

Trolls $400 retail ~$700
Borka
Grissle
Grim Angus
Epic Madrak

Dire Troll Mauler
Earthbound Dire Troll
Winter troll
Slag troll
Impaler
Axer
Pyre Troll

2 x units of champions
full unit of pygmy long gunners
full unit of kriel warriors
UA for kriel warriors
1 WA for kriel warriors
Full unit of Kriel stone bearers

1 Fell caller
1 unit of swamp gobbers

Cryx $600 retail ~$950
Denegrha
Skarre
Coven
mortenbra
egoreshade

skarlock
slaughterborne
machine wraith
tarterus
rengrave
darragh wrathe
warwitch siren
pistol wraith

full satyxis + UA
min mechanithralls
necro surgeon
full revenant crew
min unit of ghost pirates
min unit of cav
full unit of bane knights
full unit bile thralls
Overlords
5 scrap thralls
2 necrotechs

cankerworm
deathjack
harrower
slayer
seether
2 x deathripper
hell diver
2 x stalker
2 defilers

Privateer Press Books and Magazines

NQ 12-28 Make an offer

Warmachine Pirates book
Warmachine MK II book
Warmachine Retribution book
Warmachine Legends
Hordes Primal
Hordes Evolution
Hordes Metamorphosis

GW
Minotaur painted by Matt Dipietro with 2 handed weapon $30
Minotaur Painted by Matt Dipietro with 2 hand weapons $30

OOP Pirate Ogres $3 a piece or all for $25 ~12
4 regular ogres OOP
1 painted Heroquest OGRE

Warhammer fantasy

GT armies both placed or won the event. Both have won various RT’s as well.
Each comes with a GW case ~50

Khorne Demons $400 painted (40 blood letters demons, 10 flesh hounds, 8 juggernauts, a converted chariot)
CHaos Warriors $300 (2 units of 5 knights of chaos, 2 units of 5 chaos hounds, 8 harpies, 2 unis of 5 maurader horseman with flails, 1 archaeon on foot all painted)

Other Armies

Tomb King Army all painted unless otherwise noted
1 casket of souls
1 skull catapult (new)
2 lich priests on horseback
1 lich king in chariot
1 lich prince w/ two handed weapon in chariot

2 units of 3 chariots full command
2 units of 10 horseman with spears and shields full command

2 units of 5 carrion
1 tomb scorpion
1 bone giant

2 unit boxes of Tomb guard NIB
1 box of khemris skeletons NIB

3 swarms of scorpions

Orc and Goblin Army
Several characters on boars
Mage from chain mail game painted
Orc wizard from Avatars of War
Orc on wyvern painted

1 unit of black orcs (mixed 4th and 6th edition) 20
1 unit of 30 sword and board orcs
1 unit of 30 two hand weapon orcs
1 unit ~20 sword and board orcs
2 units of 10 orcs with boys

1 unit of goblins with HW and shield 30
6 fanatics
10 boar boys
10 wolf riders
6 squig hoppers

1 giant

2 pump wagons
4 trolls
2 goblin doom divers
1 ork catapult
2 spear chucka

NIB Fantasy

Beasts of Chaos

beastman regiment NIB
chaos ogres nib
maurader horsemen 6ed NIB
dragon ogre shaggoth NIB
3 chaos trolls
1 LE beasts of chaos standard bearer RARE
1 beasts of chaos wizard

warriors of chaos
mauraders on foot box on sprue
limited edition chaos sorcerer X2 NIB
raiders 1st ed x3 NIB
LE archaeon on foot NIB

daemons of chaos
fleshhound of khore x7 NIB
Scylla NIB
steed of slannesh NIB
6 painted nurgle demons
liche king chariot 5th ed
4 dragon ogres bare metal
chaos champions of tzeentch with familiar and birdhead
belakor NIB
Juggernaught of Khorne NIB

bretionnian sorceress on foot and on horseback
Limited edition bretonnian on horseback with spartan helmet

1 rhinos 3rd ed
1 space marine bike sprue

OOP LICH KING CHARIOT

MISC
2painted arbites with bolters and shields $15
1 painted necromunda bounty hunter $10

Chaos
Champion on Disc 2ed NIB
daemon prince NIB
juggernaught of khorne NIB
azazel daemon prince NIB

Space marine
marine terminator librrarian 2ed NIB
space marine with las cannon 2ed ed NIB
dark angels 3 ed le sgt $20

eldar warp spiders NIB
eldar howling banshee exarch

LOTS OF 40k Space Marine and Chaos Marine items

Non GW OR PP

VOR
growler razorback onehorn pose 2
Razorfang
zykhee stalker 1
vor prototypes
zykhee ranged warrior 1
growler razorback pups x2
zykhee close combat warrior 1
zykhee stalker 2
zykhee close combat warrior 3
zykhee close combat warrior 2
Female Union Sniper

Confrontation (take all for $30)
Spasm Warrior x2
troll de guerre
templar griffon
guerriers skorizes

MISC
Clan wars oni
assassin miniature barbarian
wargods khemru with staff
dagdha warrior druid
assassin miniature falconeer
heru hero with pole arm

D&D Miniatures (Chainmail)
ALL NIB / unpainted
Half Orc fighter
Gnoll box set
Elf Box set
Orc shaman x3
2 LE ogre mercenary NIB
Slaughterpit Gnoll Zombie
Human Glaiver and Crossbowman
Centaur trooper
Stonechild
HUman monk chick super heroes pose
Elvin duelist with dual chain
Gnome with crossbow X2
ogre trooper
ghouls x2
dire badger
halfing thief with crossbow x2
hobgoblin fighter
orc berserker
pulverizer
owlbear
goblin scout x2
goblin trooper x2
skeletal orc
hyena x2
gnoll warrior with flail x2
tiefling fighter
hammerer
minotaur cultist
war ape
zombie troglodytes
bugbear trooper
LE drow warrior

RPG/Board Games/Card Games

Necromunda Book $20

Mutants and Mastermind first edition
M&M Freedom City

Silver Age Sentinels

Battletech Compendium 1640
Battletech Technical Readout 3026
Battletech Technical

SHADOWRUN
1st Edition All Modules

Buffy the Vampire Slayer

DUNGEOUNS AND DRAGONS
1st Edition
Monster Manual
Players Handbook

2nd Edition
Players Handbook

D&D 3rd Edition
Players Handbook
Deities and Demigods
Oriental Adventures
Forgotten Realms Campaign Setting
Sword and Fist
Song and Silence
Master of the Wild
Defenders of the Faith
Tome and Blood
Book of Eldritch Might

Talisman $400 2nd edition GW board game from 80’s (all expansions except Dungeon)

DC Heroes RPG books $3 per book or $50 for lot

6 boxes of various magic cards $30 total

Magic cards:
Dual Land $45 a piece
Set of force of will $200
1 Force of will $50

AWARDS/MISC

first set of L5R Card posters $20 won in the first Dallas kotei ~97?

Magic Mirage Banner $30 (only stores and winners of the prelease have these)

Magic Visions Banner $30 (only stores and winners of the prelease have these)

Terrain $250
(about 20 hills, 4-6 linear wall obstacles, 2-3 houses, modular river pieces that are approximately 6” by 6” that goes about 4′ long, in good condition and professionally made, used at local game store)

Privateer Press Coins and Medals $30 a piece
MK I (2 skorne, 1 troll, 1 circle, 1 Mercenary, 1 Cryx, 1 2nd place)
Beast Hunter medallion
MKII (1 of each Cygnar, Khador, Retribution, Mercenary)

Multiple privateer press pins from C2A league $5 (8 different pens and medals)

Privateer Press Winner Cards $5 a piece

Top 8 qualifer pin from magic $20

Warhammer 25th Anniversary pin $10

Poker table toper $30

Star Wars Phantom Menace limited edition prints still in wrapped box $300 retail $500

Sold:
Retribution army
MISC Skorne
Coins (Skorne, Legion, Cygnar, Khador)
Marvel Super Heroes RPG
Wood Elves army
Salamander armies
Tyranid army
kazay assassins
Misc D&D books

PMorghoul Tier list Tuesday, Jul 6 2010 

What are everyone’s thoughts on this?  I’m not completly sold but will have to look at it more in depth.

Two units of accurai are just odd to me.  From what I understand the accurai unit did not go down in base price or gain any buffs from the cards.  I do not think this is a fluff list eitheir.   Maybe there is an Accurai UA for 1 that makes them worth while or something.  If it only force one unit of accurai that would make worth swallowing.  Lets hold out hope for some better tiers for the other casters.

How to be better player part two Saturday, Jun 12 2010 

Or as I call it learn to accept responsibility for losing and learn from it.
Also one should check out Iron Agenda podcast 81 as well.

So you have read the basic rules and know them fairly well. You know your armies rules and learning the riles of your various opponents. Now time to learn the scenarios and learn from opponents.

Before entering any tournament or even playing a friendly game with a scenarios you need to understand the scenario. Always read it and if you have questions ask about them. If you do not understand and you lose I guarantee your going to feel cheated. Even though the ONLY person at fault was you.

I saw or heard of two different types of examples this weekend. In my first game against a Menoth player he thought you could only score on your own turns. So was upset when I won the game on his turn because he could did not move anyone to contest the point.

The second example was two players both misread the scenario. After turning in the results the judge and a player were talking and the judge found out what happened and turned the result into a draw. I think this is poor decision on the judge part as no one gained an advantage in the match. Both played under the same rules and the original result should have stood. Unless you can catch the error when it happens or there are shenanigans a judge should not make any sort of decision.

Now what should of happened in each of these circumstances was the players should of asked for clarification.  They should of made sure of what was going with their opponents ahead of time during the tournament.  This could of taken place durng set up or the reading of the scenairo.  It does not hurt anyone if you ask questions that you do not understand something.  Because if you get beat because you thought fleeing units counted as contesting and they do not.  Make sure about things and do not assume anything!  Check these out with your opponent and the judge so everyone is on the same page.

I guarentee that my Menoth opponent will remember that you can score points on the end of everyones turn next tournament!

Flowing thoughts Tuesday, Jun 8 2010 

Well tomorrow we have the release of the Cryx book and in a month the release of the mercenary book for Warmachine.  I am very excited to see what is in store for the Merc book.  I can hope for an epic Ashlynn and good storyline.  Then Gen Con will see the release of the Hordes Primal book.

The Ravagore for legion just went up.  It looks like an overblown stinger.  I just feel like Legion beasts are just unispired.  This is the faction lead by the most creative, smartest, and egotistical dragon.  Something just does not feel right these models.  I am getting the feeling that when they swapped the play style of Legion they got confused on what they want to do.  Skorne and legion feel like incomplete factions while Trolls and Circle seem to be aokay. 

The D&D game is going great so far.  They are about to reach the second floor of the Shadow Keep.    All the old school players have picked up fourth edition nicely.  The two newbies to our group are picking it up slowly.  Not sure what I can do to help them catch on faster.  We each help them with the powers and so forth.  But they do take a little extra time trying to figure out what to do.  Those who wish to follow along can check it out here.

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